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package main
import (
"fmt"
"time"
tele "gopkg.in/telebot.v3"
"gopkg.in/telebot.v3/middleware"
)
func main() {
b, err := tele.NewBot(tele.Settings{
Token: "<TOKEN>",
Poller: &tele.LongPoller{Timeout: 10 * time.Second},
})
if err != nil {
return
}
// Global-scoped middleware:
b.Use(middleware.Logger())
b.Use(middleware.AutoRespond())
b.Handle("/start", func(c tele.Context) error {
return c.Send("Hello world!")
})
// Command: /hello <PAYLOAD>
b.Handle("/hello", func(c tele.Context) error {
fmt.Println(c.Message().Payload) // <PAYLOAD>
return c.Send("Hello world!" + c.Message().Payload)
})
b.Handle("/member", func(c tele.Context) error {
fmt.Println(c.Message().Payload) // <PAYLOAD>
chat := c.Chat()
memberList, err := b.AdminsOf(chat)
fmt.Printf("memberList: %d, err: %v\n", len(memberList), err)
for _, v := range memberList {
fmt.Printf("user: %s\n", v.User.Username)
}
return c.Send("Hello world!" + c.Message().Payload)
})
b.Handle(tele.OnText, func(c tele.Context) error {
// All the text messages that weren't
// captured by existing handlers.
var (
user = c.Sender()
text = c.Text()
)
fmt.Println("text ", text)
// Use full-fledged bot's functions
// only if you need a result:
msg, err := b.Send(user, text)
if err != nil {
return err
}
_ = msg
// fmt.Printf("msg: %#v, user: %#v, text: %s\n", msg, user, text)
// Instead, prefer a context short-hand:
return c.Send(text)
})
// 在群组中将机器人添加为管理员。
b.Handle(tele.OnChannelPost, func(c tele.Context) error {
// Channel posts only.
msg := c.Message()
fmt.Printf("channel msg: %#v\n", msg)
chat := c.Chat()
memberList, err := b.AdminsOf(chat)
fmt.Printf("memberList: %d, err: %s\n", len(memberList), err)
for _, v := range memberList {
fmt.Printf("user: %s\n", v.User.Username)
}
return nil
})
var (
// Universal markup builders.
menu = &tele.ReplyMarkup{ResizeKeyboard: true}
selector = &tele.ReplyMarkup{}
// Reply buttons.
btnHelp = menu.Text("ℹ Help")
btnSettings = menu.Text("⚙ Settings")
// Inline buttons.
//
// Pressing it will cause the client to
// send the bot a callback.
//
// Make sure Unique stays unique as per button kind
// since it's required for callback routing to work.
//
btnPrev = selector.Data("⬅", "prev")
btnNext = selector.Data("➡", "next")
)
menu.Reply(
menu.Row(btnHelp),
menu.Row(btnSettings),
)
selector.Inline(
selector.Row(btnPrev, btnNext),
)
b.Handle("/menu", func(c tele.Context) error {
return c.Send("Hello!", menu)
})
r := b.NewMarkup()
// Reply buttons:
r.Reply(r.Row(
r.Text("Hello!"),
r.Contact("Send phone number"),
r.Location("Send location"),
r.Poll("poll", tele.PollQuiz), // 设置问题
))
// Inline buttons:
// r.Inline(r.Row(
// r.Data("Show help", "help"), // data is optional
// r.Data("Delete item", "delete"),
// r.URL("Visit", "https://google.com"),
// r.Query("Search", "query"),
// r.QueryChat("Share", "query"),
// r.Login("Login", &tele.Login{URL: "https://google.com"}),
// ))
b.Handle("/markup", func(c tele.Context) error {
return c.Send("Hello!", r)
})
b.Start()
}
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